Maps for Counter-Strike: Condition Zero
overall : 0 / 667
Usually opened maps for training fire in long and average distance.
Maps, where special forces must protect VIP, terrorist must kill VIP.
Game is conducted only on the sniper rifles AWP (more rare than Scout).
Special forces must rescue hostages, and terrorists - prevent it.
Maps in which there are places where it is necessary to take away hostages or where it is necessary to plant a bomb.
Terrorists must bomb special objectives, and special forces - to kill them or defuse the bomb.
Maps for "deathrun" modification. Players share on two teams: the first runs through an obstacle course.
Large maps created specifically for the game on servers with DeathMatch mod.
Maps created with the purpose to amuse players.
Usually, a small maps with no place to lay a bomb and hostages. The purpose - eliminate enemy forces.
Maps for "Gun Game" modification. Game is similar "Frag Yard", only the weapon doesn't lie on the card, and is given to players for murders of rivals.
Usually small maps. From the weapon — only grenades.
The maps which have been specially intended for fashion of "Hide`n`Seek", as a rule, have many ladders and places for jumps.
All actions of game happen in prison. Each team has its own the purposes on a round.
"Knife Arena", game in which it is impossible to buy the weapon, to players knifes are given only.
Miscellaneous maps for CS:CZ
Maps with the presence of special ramps, on which the player slides it to the desired point.
Players have to resist to the zombie.