Maps for Counter-Strike: Source
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Maps designed for training one or more types of weapons, the player unable to buy weapons.
Maps, where special forces must protect VIP, terrorist must kill VIP.
Game is conducted only on the sniper rifles AWP (more rarely Scout).
Maps, with the passage of which need to use a special technique of jumping.
Special forces must rescue hostages, and terrorists - prevent it.
Terrorists must bomb special objectives, and special forces - to kill them or defuse the bomb.
Players are divided into two teams: a team of special forces running through the obstacle course, where there are a variety of traps.
Large maps created specifically for the game on servers with DeathMatch mod.
Usually, a small maps with no place to lay a bomb and hostages. The purpose - eliminate enemy forces.
Some semblance of DeathMatch in which the player, starting with the weakest weapon (pistol Glock) and in the future in return for the murder of more powerful weapons.
Maps, on which players take on the glass beating the floor, under which there is an abyss. The purpose - to kill rivals from the other team.
Usually small maps. From the weapon — only grenades.
"Knife Arena", game in which it is impossible to buy the weapon, to players knifes are given only.
Maps that include mini-games of various kinds.
Modification in which players play football. In case of contact with the gate CT or T, the team dies. Strikes the ball carried a knife.
Maps with the presence of special ramps, on which the player slides it to the desired point.
Maps, which aim to get from beginning to end cards for the passage you want to go crawl, jump, move out, etc.
Maps, where it is necessary escape to a safe place and destroy all the zombies nuclear missile.
Maps, designed for a large number of players with a lot of different shelters to protect against zombies.