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Официальный патч для клиента Half-Life (WON).


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Half-Life update v1.1.0.9

Официальный патч для клиента Half-Life (WON).


Просмотров : 2012 ( +1 )
Скачиваний : 62
Прислал / (а) : Qwertyus
Дата создания : 09.11.2011 15:31:41
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Имеются следующие переводы : | русский |

Патч обновляет клиент Half-Life версии 1.1.0.8 до версии 1.1.0.9. Патч предыдущей версии должен быть уже установлен у вас для корректной установки обновления.

Half-Life Version 1.1.0.9

Update Readme 4/24/02

Changes/Additions:

  • Added Anti-Cheat protection.

  • User Interface redone for HLTV.

  • Added cheering to HLTV.

  • Muting a player in the scoreboard will also mute their text messages.

  • Steam beta clients and non-Steam clients can play together on the same server now.

  • Voice communication uses DirectSound by default now.

  • Added player ID to Half-Life DM.

  • Added chat flood protection to HLDM.

  • Added logging of fatal Sys_Error server shutdowns.

  • Dedicated servers (Win32 + Linux) now default to 32MB heapsize.

  • Improved dedicated server FPS (sys_ticrate) accuracy in Windows NT/2K/XP and Linux.

New CVARS:

"sv_send_logos" when "sv_allowdownloads" is set to 1, this cvar will control whether custom logos are propagated to clients default: 1

"sv_send_resources" when "sv_allowdownloads" is set to 1, this cvar will control whether resources are propagated to clients default: 1

Bug Fixes:

  • Fixed bogus \Save directory being created when you ran Half-Life.

  • Fixed filter logic in the launcher.

  • Fixed bug where clients couldn’t connect to server side only MODs.

  • Fixed bug where you could "kill" the HLTV entity in Half-Life DM.

  • Fixed AddIP command.

  • Fixed crash when a func_breakable triggers a trigger_counter.

  • Fixed Egon gun beam problem in Half-Life DM.

  • Fixed Tau cannon prediction problem.

  • Fixed fog messing Additive sprites.

  • Fixed Alien Grunts not making any attack sounds.

  • Fixed Egon’s beam looking yellow in sofware mode.

  • Removed "friends" connectionless packet query.

  • Fixed "bad address type" fatal server error (caused by clients with long names).

  • Fixed "condump" so the output won’t overwrite previous files.

  • Fixed "cvarlist" so the output won’t overwrite previous files.

  • Fixed rcon_port and rcon_address so they can be set manually by the player to rcon a server.

  • Fixed server shutdowns related to using bots.



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