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Unreal Tournament Series»UT2004 Warehouse»Maps Vehicle-based game mode in which the objective is to capture a series of power nodes connecting your and your opponent's bases and destroy the power core located within their base Uploader: Xawor05/11/2014 | 12:14:19 PM6036 Unreal Tournament Series»UT2004 Warehouse»Maps Your team scores by capturing and holding both Control Points for ten seconds Uploader: Xawor05/11/2014 | 12:13:15 PM2316 Unreal Tournament Series»UT2004 Warehouse»Maps Each level has a ball that starts in the middle of the playing field. Your team scores by getting the ball through the enemy team's hoop Uploader: Xawor05/11/2014 | 12:11:47 PM2654 Unreal Tournament Series»UT2004 Warehouse»Maps Miscellaneous Maps Uploader: Xawor05/11/2014 | 12:10:34 PM2080 Unreal Tournament Series»UT2004 Warehouse»Maps Gametype, in which the point is to either reach a certain number of frags (or kills), or to highest number of frags at the time limit for the match Uploader: Xawor05/11/2014 | 12:10:05 PM16561 Unreal Tournament Series»UT2004 Warehouse»Maps Your team must score flag captures by taking the enemy flag from the enemy base and returning it to their own flag Uploader: Xawor05/11/2014 | 12:09:32 PM6947 Unreal Tournament Series»UT2004 Warehouse»Maps It is an objective-oriented gametype in which one team attacks the objectives (usually one at a time in a specific order) while another defends Uploader: Xawor05/11/2014 | 12:09:07 PM5146 Unreal Tournament Series»UT2004 Warehouse»Player Models Robot player models Uploader: Xawor05/11/2014 | 12:08:23 PM7423 Unreal Tournament Series»UT2004 Warehouse»Player Models Multiple player models Uploader: Xawor05/11/2014 | 12:07:57 PM10878 Unreal Tournament Series»UT2004 Warehouse»Player Models Monster player models Uploader: Xawor05/11/2014 | 12:07:30 PM11599
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