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ETCETC

И т.д....

1/08/1999
Half-Life: Source FixedHalf-Life: Source Fixed

Модификация-патч, приводящая полусырой оригинальный Half-Life: Source от Valve в презентабельный вид...

14/12/2020
Stat overall size ( ALL )

Maps for Counter-Strike: Condition Zero


Objects
overall : 0 / 673
AIM

AIM - 102 (0)

Usually open maps for shooting practice at long and medium distances.

AS

AS - 5 (0)

Counter-terrorists must escort VIP to a designated spot on the map and terrorists must kill VIP or prevent him from fleeing.

AWP

AWP - 32 (0)

The game is only on AWP sniper rifles (more rarely Scout).

CS

CS - 74 (0)

The counter-terrorists must rescue a group of hostages held by the terrorists to win. The terrorists win if the time runs out with no conclusion.

CSDE

CSDE - 3 (0)

Maps on which there are places where CT have to rescue hostages and where T have to plant a bomb.

DE

DE - 135 (0)

Terrorists must bomb special objectives, and special forces - kill them or defuse the bomb.

DEATHRUN

DEATHRUN - 6 (0)

Maps for "deathrun" modification. Players are divided into two teams: the first runs through the obstacle course.

DM

DM - 9 (0)

Free for all deathmatch.

FUN

FUN - 6 (0)

Maps designed to amuse players.

FY

FY - 124 (0)

Usually small maps with no place to plant a bomb or hostages. The purpose - eliminate enemy forces.

GG

GG - 22 (0)

Maps for "Gun Game" modification. Game is similar to "Frag Yard", only the weapon does not lie on the map, but is given to the players for killing opponents.

HE

HE - 4 (0)

Usually small maps. Of weapons - only grenades.

HNS

HNS - 3 (0)

Maps specially designed for the "Hide`n`Seek" mod;, as a rule, have many ladders and places for jumps.

JAIL

JAIL - 4 (0)

All the actions of the game are held in prison and each team has its own goals for the round.

KA

KA - 11 (0)

"Knife Arena", game in which you can not buy weapons, players are only given knives.

Miscellaneous

Miscellaneous - 102 (0)

Miscellaneous maps for CS:CZ

SURF

SURF - 11 (0)

Maps with the presence of special ramps, on which the player slides it to the desired point.

ZM

ZM - 20 (0)

One of the players after a certain time (usually 15-30 seconds) after the beginning of the round becomes a zombie.


    cscz_arena
    Counter-Strike Condition Zerocscz_arena
    cs_arrest
    Counter-Strike Condition Zerocs_arrest
    cs_bazet
    Counter-Strike Condition Zerocs_bazet
    as_bluescape
    Counter-Strike Condition Zeroas_bluescape