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Gutter RunnersGutter Runners

Многопользовательский мод, где предстоит играть одну и команд: большие крысы и люди....

16/01/2007
Stat ( goldsrc models ), pcs.

This plugins allows dynamic corpse entities to affect players


  • Description
  • Screenshots
  • HOW TO INSTALL

Corpse Spawn

This plugins allows dynamic corpse entities to affect players


Views : 151 ( +2 )
Downloads : 3
Uploader : RedSMURF
Created : 12/27/2025 10:16:13 AM
Rating :
 ( 1 ) 
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Developer / (s) : RedSMURF
Release date : 12/20/2025
Source code : Available


Following translations are available : | russian |

Description
This plugins allows dynamic corpse entities to affect players
Corpses can apply effects such as PoisonSpeed/Gravity modification and Forced weapon switching,
All effects are applied only to players within each corpse's configurable effect radius eCorpse[CORPSE_RADIUS],
Each corpse also requires a manually set bounding box to match the model, which may be difficult for non-coders,

The plugin already comes with a rich set of preconfigured corpses ready to use.


Commands

PHP Code:

*    Commands:
*       say /cs                         "Opens the Corpse Spawn menu."
*       say_team /cs                    "Opens the Corpse Spawn menu."
*       say /corpse                     "Opens the Corpse Spawn menu."
*       say_team /corpse                "Opens the Corpse Spawn menu."
*       cs_reload                       "Reloads the configuration file."
*       corpse_reload                   "Reloads the configuration file." 


Adding Corpses
Corpses can be added in the config file "configs/CorpseSpawn.ini" by placing the corpse name in square brackets on a new line.
Example: [Alien]

To add a new corpse, follow the example below

# [Corpse Name]
# CORPSE_MODEL                  = Path of corpse's model
# CORPSE_TEAM                   = 0 - Disabled      1 - Terrorist Only,  2 - CT Only,       3 - Both Teams
# CORPSE_FLAGS                  = a - Solid         b - Anim             c - Poison         d - Weapon
# CORPSE_SPAWN_CHANCE           = Corpse's respawn probability (0.0 = never, 1.0 = always)
# CORPSE_RADIUS                 = Poison damage radius (Default = 200)
# CORPSE_SPEED                  = Speed factor (1.0 = base speed, 0.0 = immobilized)
# CORPSE_GRAVITY                = Speed factor (1.0 = base gravity, 0.0 = floating)
# CORPSE_POISON_DAMAGE_MIN      = Min poison damage per tick
# CORPSE_POISON_DAMAGE_MAX      = Max poison damage per tick
# CORPSE_POISON_DURATION_MIN    = Min seconds of poison
# CORPSE_POISON_DURATION_MAX    = Max seconds of poison
# CORPSE_WEAPON_LIST            = Weapon priority list (e.g. 16 17 29) 

Changelog

PHP Code:

*       v1.0: Initial release. 

 

 

https://github.com/RedSMURF16/Corpse-Spawn/archive/refs/heads/CorpseSpawn1.0.zip



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Corpse Spawn Corpse Spawn Corpse Spawn Corpse Spawn
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