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CSS SCI FI 3: HardwiredCSS SCI FI 3: Hardwired

Шутер от первого лица...

9/10/2009
Stat points ( ALL )

Maps for Counter-Strike: Source


Objects
overall : 0 / 420
AIM

AIM - 50 (0)

Maps designed for training with one or more weapons, on the map there is no area for buying weapons.

AS

AS - 2 (0)

Counter-terrorists must escort VIP to a designated spot on the map and terrorists must kill VIP or prevent him from fleeing.

AWP

AWP - 12 (0)

The game is only on AWP sniper rifles (more rarely Scout).

BHOP

BHOP - 0 (0)

Maps, to complete which you need to use a special jumping technique.

CS

CS - 127 (0)

The counter-terrorists must rescue a group of hostages held by the terrorists to win. The terrorists win if the time runs out with no conclusion.

DE

DE - 170 (0)

Terrorists must bomb special objectives, and special forces - kill them or defuse the bomb.

DEATHRUN

DEATHRUN - 4 (0)

Players are divided into two teams: the team of counter-terrorists runs through the obstacle course, on which are located a variety of traps.

DM

DM - 5 (0)

Free for all deathmatch.

FY

FY - 19 (0)

Usually small maps with no place to plant a bomb or hostages. The goal is to destroy the enemy forces.

GG-GunGame

GG-GunGame - 3 (0)

Some kind of DeathMatch in which the player starts with the weakest weapon (Glock pistol) and in return gets a more powerful weapon for killing opponents.

GLASS

GLASS - 3 (0)

Maps, on which players walk on a glass breaking floor, under which there is an abyss. The goal is to kill opponents from another team.

HE

HE - 1 (0)

Usually small maps. Of weapons - only grenades.

KA

KA - 1 (0)

"Knife Arena", game in which you can not buy weapons, players are only given knives.

MG

MG - 1 (0)

Maps that include mini-games of various kinds.

SOCCER

SOCCER - 0 (0)

Fashion in which players play football. The team, whose goal is scored, dies. The ball must be struck with a knife.

SURF

SURF - 2 (0)

Maps with the presence of special ramps, on which the player slides it to the desired point.

XC

XC - 11 (0)

Maps, the purpose of which is to go from the beginning to the end of the map, to complete it you need to crawl, jump, slide, and so on.

ZE

ZE - 1 (0)

Maps, where you need not just to hide, but to escape to a safe place and destroy all zombies with a nuclear missile.

ZM

ZM - 2 (0)

Confrontation between humans and zombies, with a huge number of different shelters for the defense of survivors.


    Sketch
    Counter-Strike SourceSketch
    DE Warehouse
    Counter-Strike SourceDE Warehouse
    gg_doom2_map01_beta3
    Counter-Strike Sourcegg_doom2_map01_beta3
    awp_big_sniperfield
    Counter-Strike Sourceawp_big_sniperfield