Stat ( source tutorials ), pcs.
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Maps for Counter-Strike
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Same as «ka» except that players have only 35 Health Points.Usually open maps for shooting practice at long and medium distances.Counter-terrorists must escort VIP to a designated spot on the map and terrorists must kill VIP or prevent him from fleeing.The game is only on AWP sniper rifles (more rarely Scout).The game takes place on special maps consisting of two parts: a construction site and a respawn for zombies.Maps for bunny hop training.The counter-terrorists must rescue a group of hostages held by the terrorists to win. The terrorists win if the time runs out with no conclusion.Maps on which there are places where CT have to rescue hostages and where T have to plant a bomb.Terrorists must bomb special objectives, and special forces - kill them or defuse the bomb.Maps for "deathrun" modification. Players are divided into two teams: the first runs through the obstacle course.On those maps one of the teams has no buy zone. The goal of that team is to escape from the opposing team.Usually small maps with no place to plant a bomb or hostages. The goal is to destroy the enemy forces.Maps for "Gun Game" modification. Game is similar to "Frag Yard", only the weapon does not lie on the map, but is given to the players for killing opponents.Usually small maps. Of weapons - only grenades.Maps specially designed for the "Hide`n`Seek" mod, as a rule, have many ladders and places for jumps.All the actions of the game are held in prison and each team has its own goals for the round."Knife Arena", game in which you can not buy weapons, players are only given knives.Football mod. The task - using only a knife to score a goal with a ball into the opponent's goal. When the goal is scored, the opponent's team is killed.Maps for "Climbing Mod" modification (Kreedz) — the player does not need to kill anyone, and the goal is to overcome very long and complex obstacles.Miscellaneous maps for Counter-StrikeMaps for "SoccerJam" football modificationMaps with the presence of special ramps, on which the player slides it to the desired point.One of the players after a certain time (usually 15-30 seconds) after the beginning of the round becomes a zombie.
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