Sign up - or - Login

Recover password
×

To recover your password, you must enter the username or e-mail that you used during the registration. After that, a mail with a security code will be sent to your inbox.

Your username or e-mail :

CthulhuCthulhu

Модификация по рассказу Говарда Лавкрафта...

22/02/2004
Heart Of EvilHeart Of Evil

Сердце зла...

22/02/2003
Stat ( comments ), pcs.

A program that can help when porting a card with GoldSrc


  • Description
  • HOW TO INSTALL

BSP30Editor

A program that can help when porting a card with GoldSrc


Author / s : Сергей Смоловский
Views : 2225 ( +1 )
Downloads : 491
Uploader : NitrO
Created : 02/12/2019 1:05:49 PM
Rating :
 ( 0 ) 
Share :


Following translations are available : | english | russian |

A program that can help you with porting a card with GoldSrc.
When dragging a bsp card to a file, the program allows you to:

  • Show information in general.
  • Port the map to the smd model (with texture coordinates and texture names). At the same time, SMD is formed separately for the World geometry, and the smd set is for entity braches whose numbers coincide with the model number in the entity file.
  • Save entities to a text document
  • Save all 4 mip levels of packed textures into one VTF file (without touching mip levels) as RGBA8888 (alpha channel is added for transparent textures)
  • Save lighting in bmp Pages 1088x1088 for each lightmap of the texture of each face of the map (maximum texture size 17x17, on page 64x64 lightmap textures).
  • Save other information in text documents: rotation matrix \ texture offset on faces, BSP tree with vis-sheets, BSP tree for collision physics, and more.

+ Added the ability to group smd geometry by different data types, export PVS tables for vis sheets and a couple of fixes. When saving face information info was added about texture size on face and lightmap grid size on face.

For more information on what has been preserved, see pdf.

For example, winbsp does not eat big cards like de_tuscan, and my program easily turns it into smd and extracts info.

This is still a test version, I will be glad to criticism.



Similar1. Tool Compiller Pro - Инструмент для облегчения компиляции карты.
2. Valve Map Extractor (VMEX) - Декомпилятор карт для игр на движке Source (Half-Life 2, Counter-Strike: Source, Day of Defeat: Source, Half-Life 2: Deathmatch и т.д.)
3. Ultimate Source SDK v3 by Psycho-A - Относительно свежая и обновляемая (что важно) сборка от SSDK от Psycho-A.
4. Batch Compiller 3.1.2 - Графическая оболочка для компиляторов Source и GoldSource.
5. Map Analyst 2.6 - Поможет вам определить какой контент отсутствует, какой контент в карте уже есть и т.д.
6. BSP Pak Extractor - компактный и удобный распаковщик контента из *.bsp карт на Source движке.
7. Hammer++ - Hammer++ is a free, extensive modification of Valve's Hammer editor for the Source engine...
1. ( 540.2 Kb )
You cannot comment, because you are not logged-in.
    Samurai Edge Tactica [Handgun]
    Resident Evil 4Samurai Edge Tactica [Handgun]
    Spas 12 V2 [Riot Gun]
    Resident Evil 4Spas 12 V2 [Riot Gun]
    Colt Black 1911 [Blacktail]
    Resident Evil 4Colt Black 1911 [Blacktail]
    H&K 1911 Compact [Blacktail]
    Resident Evil 4H&K 1911 Compact [Blacktail]