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Sanguine SkySanguine Sky

You regain consciousness, you are all alone, looking around you see the bodies of people, they are all dead. Not underst...

Portal 2005Portal 2005

the first release of the portal 2005 beta recreation mod...

1/08/2017
Stat ( source models ), pcs.

a player model .vmdl which is drag and drop ready


  • Description
  • HOW TO INSTALL

CS:GO to CS2 Player Model porting

a player model .vmdl which is drag and drop ready


Author/s of tutorial : Darnias
Views : 992 ( +1 )
Downloads : 89
Uploader : NitrO
Created : 09/08/2023 7:13:13 PM
Source : https://discord.gg/72PjDdp2
Rating :
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Following translations are available : | english | russian |

Concise guide:

  • Edit body mesh node .smd to use custom model of your choice (Still needs to be rigged, CS:GO skeleton optimally)
  • Tick or untick RenderMeshShape1 in gloves mesh node depending on if your model has no hands and you plan to support player gloves
  • Update material .vmats and delete old ones
  • Edit character arm cfg (viewmodel hands) node based on your preference
  • Make sure your .vmats are using Character shader!

Important nodes have comment notes so read them before asking questions please. .rar contains 3 files:

  • CT_humanoid_prefab.vmdl - This is what you use for player models. (It can be used for zombie or T models also)
  • SAS_gloves.fbx - This is CS2 SAS gloves model, used for if you want humanoids to have gloves that work with CS2 gloves
  • viewmodel_arms_prefab.vmdl - This is what you use for view models (hands)



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